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Mailinglist:wwp@yahoogroups.com
Sender:Eduardo Hutter
Date/Time:2010-Feb-13 21:22:00
Subject:Re: 360Cities.net

Thread:


wwp@yahoogroups.com: Re: 360Cities.net Eduardo Hutter 2010-Feb-13 21:22:00
I agree and your remark about the flight simulators are very well put 
and I'm often referring to video games when trying to talk people out of 
the Big G drag.

It's funny to see how everyone is amazed about how intuitive it is to 
interact with a game on a Wii console.  Now imagine you are using it to 
navigate through panoramas: nobody would EVER think about dragging a 
pano with a Wii but instead, would just "turn their head" toward the 
side they would like to go or see. It's so simple that also amazes me 
how some people still think about it otherwise.

cheers

Eduardo

* bryant_arnett wrote, On 13/02/2010 2:33 PM:

>  [...]
>
>  Here's the Right way: Point my mouse and click, move my hand the
>  direction I want to look. I can look anywhere, without hinderance.
>  It's perfect. I feel happy!
>
>  Here's the Wrong way: Point my mouse and click. Drag a little bit.
>  Unclick Pick up the mouse and move it, click and move the mouse a
>  little, point and click, drag a little more, unclick, pick up mouse,
>  move mouse, drag, Oh wait I want to look 180 degrees behind me... OK,
>  click, drag, click drag, click drag unclick.... aarrgh!
>
>  This whole thing is as "Wrong" as when they gave us a "Reverse yoke"
>  option for the joystick in Flight Simulator. A whole generation of PC
>  flyers are pushing the yoke forward to pull the airplane nose up.
>  When they finally get behind the controls of a real airplane, they
>  will be nose diving into the ground because of years of doing it the
>  "Wrong" way.

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